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to see all changes and detailed info about them click here
18.06.2008
  • Weapons buying improved and tooltips added to workshops.
09.06.2008
  • Inactive accounts after 6 month will have gold per turn penalities. This penalities will affect only actual gold per turn(actual profit after paying mercenaries, workers, and so on)
  • Fixed a bug with incorrect price calculation with autobuy weapons.
  • Some tooltips added on left side of home page(land, peasants, offence, defence)
04.06.2008
  • Recruting soldiers made easier
    The system can now auto buy weapons for you when recruting.
  • Some links added on home page like click on the house to go to build houses window
15.05.2008
  • SERVER NOT REACHABLE starting from tonight
    Server ip will be changed and the server might not be reachable starting from tonight.
    Pls wait while dns will update for everyone.
    Real sorry for this not my choise :((
07.05.2008
  • Enemy Profile
    fixed sum bugs.
    added new information about your enemy.
05.04.2008
  • New User Registration
    Email sending was changed and fixed.
    hotmail.com should now accept mail from raceconflicts.com
31.03.2008
  • All Tooltips Remade
    All popup tooltips where remade using Ajax tehnology.
    Some new tooltips where added and some old ones revised.
  • Some code optimisation
13.03.2008
  • Research Progress Bar
    Was remade by dorazdu.
25.02.2008
  • NEW FACE
    New redisigned FIRST PAGE :)
20.02.2007
  • NEW FORUM TEMPLATE
    Check out the new forum. template made by dorazdu.
03.01.2007
  • UNREST
    Fully working.
    But negative events will be working in 3 days to give you plenty of time to take actions.
    you can read more information in the raceconflicts manual. or forum.
16.11.2006
  • Doctor/Shaman/Necromancy
    Fully working.
    After a victorious battle with another army or with a monster some of your injured men will be fully healed or revived from dead.
    If you lose your troops will be to busy with running to care for their injured comrades.
02.11.2006
  • Security bugs & profile fix
    Some security bugs fixed.
    You can now change your email address in your profile screen.
11.10.2006
  • Registration Form
    New improved registration form with image validation.
17.08.2006
  • Spy
    Spy formulas were remade from scratch. Spieing is now influenced by more then offence vs defence. It is influenced directly by the difference between your Spy Offence Research and the enemy Spy Defence Research, difference between your hero skills(Sneak) and enemy hero skills(Sentinel) and difference between your commander experience and the enemy best commander experience.
    Also 2 new spy missions added.
    You cannot hire commanders of higher level then 5 anymore
    you can read more information in the raceconflicts manual. or forum.
03.08.2006
  • Nobility Titles
    Have one of this six titles: Knight, Baron, Duke, Lord, Count, Taioseach and gain permanent bonuses to offence, defence and other aspects of your kingdom.
    - All old players will have Knight title
    - Baron and Duke(maybe Lord too) titles will be given to players who helped creating the game(from reporting bugs or give suggestions to programming)
    - Lord, Count, Taioseach will be given only when the game will official start and mostly based on rankings
    you can read more information in the raceconflicts manual. or forum.
25.07.2006
  • MANUAL
    New manual is under construction. I will try to convert the old manual and update everything into this.
    Everybody is welcomed to edit or add new things.
    This will be the official manual and will always keep it up to date
    raceconflicts manual
12.07.2006
  • BANK
    - all things can be bought using the bank too
    - bank extraction limited to 10% of your bank deposit at the end of each real day

    more info here
03.07.2006
  • EXPERIENCE
    Experience per turn is working.
    You no longer gain so much experience with large armies full of mercenaries.
    You cannot gain a new level from experience per turn or from defenceive experience.
    more info here
22.06.2006
  • MONSTERS
    Your attack power is now determined by your offence+your defence instead of maximum between offence and defence.

    more info here
17.06.2006
  • MONSTERS
    You can scout a monster in order to determine your chances against him.
    NEW RESEARCH - Monster Scouting
    more info here
16.06.2006
  • MONSTERS
    They will spawn every day Attack->Monsters
    When you attack you will attack with your offence or defence depending which one is higher
    You will have casualties when attacking a monster.
    NEW RESEARCH - Monster Slayer
    more info here
07.06.2006
  • Castle's Library
    Check the new library section Menu->Hero->Castle's Library a place where you can read stories you find in the game
    also take a look at the forum topic related to stories here
18.05.2006
  • Research queue Put up to 2 researches in a queue and you have to pay them in advance Menu->Buy->Research
11.05.2006
  • Spie missions
    All missions are now working including:
    Tech Sabotage - Try to sabotage a target current research
    Tech Agent - Aquire top secret information about enemy research!
    Tech Raid - Steals a technology from an enemy castle
    more info here
06.05.2006
  • RESEARCH SYSTEM IMPROVED - You need to pay wages to your scientists now.
    Higher their wage harder they will work(produce more research points).
    You don't pay them they won't work. Menu->Buy->Research - more info here
01.05.2006
  • RESEARCH SYSTEM CHANGED - because of a bug only players that were not using Internet Explorer had access research
    It's fixed now and is working well in IE and Firefox Menu->Buy->Research - more info here
30.04.2006
20.04.2006
  • day night raport changed
    winter: 7:00-17:00 (10h day - 14h night)
    spring: 7:00-19:00 (12h day - 12h night)
    summer: 6:00-20:00 (14h day - 10h night)
    autumn: 6:00-18:00(12h day - 12h night)
12.04.2006
  • SERVER-UL VA FI OPRIT intre ora 00:30-01:00 (13-04-2006 adica peste o ora) pentru mai multa memorie
12.04.2006
23.03.2006
  • SPY check out new spy missions
18.12.2005
  • HEALTH will work starting from wednesday(3 days from now)!!!! Hire employers in health department
18.10.2005
  • Well, check this out, future battle simulator for sieges and monsters, and in the next future for pvp challenges, and maybe a little RPG ??? OK, enjoy I'll try to post things that I do to the simulator and when will be the moment announce the alpha implementation in the site. So gather your friends and start playing. Check progress!
  • To see demo click here!!!
26.08.2005
  • Health concept
  • menu->build->health
  • - more info here
09.08.2005
  • New structures
  • settlement->village->town->fortification ->fortress->stronghold->bastion
  • - more info here
03.07.2005
  • Food implemented
  • Soldiers will die when you reach 0 food
  • - more info here

31.05.2005
  • Disaster Strikes. Baza de date a fost data inapoi cu o zi asa ca toate conturile sunt cele din data 31 may 03:20 AM
    Cei care si-au creat cont in aceasta zi trebuie sa isi refaca accountul (soo sorry)
    Cei care si-au modificat password modificarea nu este valabila si trebuie sa refaca.
    Populatia a revenit la normal.
31.05.2005
  • Solved login problem in forum. FORUM
  • More help about our forum and how to login here
16.05.2005
  • Added detailed info about your soldiers
  • Just click on your soldiers pictures. example
10.05.2005
  • Implemented Research
03.04.2005
  • Modified how attacks take place
20.02.2005
  • Implemented Economy->Estates. (Huge thingy)
  • Modified the mines they no longer give money but percentages to income
  • Fixed some minor hero bugs
19.02.2005
  • Added new gfx to the game
  • Major Spellcheck :D
  • Fixed some minor hero bugs
  • Implemented new Forum
11.02.2005
  • Updated the Hero part of the Manual so if you want to know how the skills are calculated, or the maximul main stats of the races go to the Manual.
  • 1 free mil for everyone :D
  • Hero accounts reseted (no points lost ;))
  • Added tooltips to Hero/Skills and Main Stats and for soldiers mercs and spy.
  • Fixed hero Bugs.
  • Decresed prices for weapons
  • Incresed money recived per turn from mines.
  • manual: http://www.raceconflicts.ro/manualus/simple.html
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