Getting Started
Quick Guide
Complete Manual
Concept Art
Forum
Latest Updates
2013-03-19
  • Easter Tourney 2013
    Biggest tourney till now with a prize pool of 100B. All players levels 30+ are welcomed.


2013-01-21
  • Raw Materials
    - You have to buid Warehouses and Extra Warehouses to store your stone and wood.
    - Warehouses are limited by your hero level
    - Extra Warehouses are limited by your money
  • Extra Houses have a fixed price for stone and wood.
  • Religion
    - temples had some price adjustments.


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Latest Updates
If you like this game please consider donating.
to see all changes and detailed info about them click here
2013-03-19
  • Easter Tourney 2013
    Biggest tourney till now with a prize pool of 100B. All players levels 30+ are welcomed.
2013-01-21
  • Raw Materials
    - You have to buid Warehouses and Extra Warehouses to store your stone and wood.
    - Warehouses are limited by your hero level
    - Extra Warehouses are limited by your money
  • Extra Houses have a fixed price for stone and wood.
  • Religion
    - temples had some price adjustments.
2012-09-08
  • Tourney
    - new tourney with a staggering prize of 30B. Join now!
2012-08-20
  • Experience per Turn
    - Fixed a bug that does not allow some soldiers, spies or mercenaries to drop exp per turn.
    - Having more workers now count less than before(+1 exp per turn for every 400 employed citizens down from +1 for every 150 employed citizens)
  • Tech Raid
    - mission cost increased 3 times
    - total failure difficulty increased
    - modified some barriers so that the last 10 levels of some high difficulty researches cannot be stolen anymore.
2012-06-16
2012-06-07 Some changes happened in the past months:
  • Monsters - fixed the way Monster Slayer gives bonus to attack power. The bonus was a random number up to the level of the research, but now it's a fix number. As a consequence Monster Scouting is more accurate.
  • Health - added on the Health page a summary of the bonuses influencing health.
    - recruiting health staff auto rounds to the maximum of available jobs when tring to recruit more.
2012-01-12
  • Monthly you can have the last 30 days stats about your kingdom on email.
    Go to The Crown->Profile->Change game settings to activate it.
2011-10-24
  • UPDATES:
  • Researches now a little bit harder to steal.
  • Plunder bug that allows you to steal more food that your granary can hold was fixed.
  • You cannot use certain spy missions on an opponent if his level does not permit certain missions.
  • Tech Agent no longer shows researches of an opponent who's level is to low to have them in the first place
2011-10-21
  • Registration and Password Recovery simplified.
2011-08-19
  • Training Points(TPs) - You need them to train your Army.
  • 2 new Researches- Training Grounds that increases TPs limit and Training Techniques that increses TPs per turn.
2011-02-17
  • 2 new defense tourneys will start in 2 days.
2010-12-23
  • Gift from Santa. Tourneys are available.
2010-08-24
  • The richest kingdom
    You can now see how much your kingdom worth in millions.
2010-08-11
  • Players can see there Sent Messages in game.
2010-07-21
  • Game Server
    game moved to another server and hosting. More bandwidth is available than before. Enjoy!
2010-06-17
  • - New Players who register through referrals will start with triple the starting gold.
    - On registration page new players will have a way of knowing if the referral worked for them or not.
2010-06-04
  • Supporters Fixed - You can click on them to see who you recruited in this game and what money they generate for you.
  • Ancient Coins Price Reduced
  • Fixed small bug on page selection in Campaigns->Rivals
2010-05-14
  • Duke title is on.
2010-04-19
  • Exp Turn
    Exp per Turn from gold per turn reduced.
    Exp per Turn from no. of workers doubled.
    Bribe for Duke Title increased.
2010-04-12
  • Special Bribe that will reduce the number of requirements needed for Duke title available.
2010-03-30
  • Research
    - added some details on the bottom of research page and in the rankings section of research.
    - Most advanced nation top added
2010-02-10
  • Swordman and SpearMan no longer need shields to recruit.
    Pikeman and Champion now require shields to recruit
    Spearman only requires Leather Armor instead of Quilted Armor
2010-02-09
  • Soldiers tier 1 and 2 have their offense and defense tripled and doubled.
    Exp and gold plundered formulas revised.
    War casualties increased.
2010-01-17
  • Learning Research - each level gives +1% to research points per turn.
2010-01-14
  • - Unrest Riot now kills much more people up to 15% of your entire population
  • - Plague now kills employees, soldiers, mercs, spies up to 20% of your units and population
  • - weakness now gives 100% penalty instead of just 50%
2010-01-06
  • Health Rankings implemented.
  • small bug fixes.
2010-01-05
  • Bug Fix Engineering
    Longest time without fires and collapses are no longer taken into evidence for players under level 25.
2009-12-23
  • Engineering Rankings
    Rankings and Records for Engineering.
    Check Crown->Rankings->Personal Rankings->Engineering
2009-12-17
  • Records
    New records like longest time undefeated, most consecutive wins and so on.
    Check Crown->Rankings->Personal Rankings->Army
2009-11-16
  • Land is on
2009-11-15
  • WARNING
    Because of changes made to the land players with enormous amount of land are not compatible. So the system will auto SELL surplus land for 5000gp per land.
    Allowed land is 50+USER_LEVEL*80.
2009-11-09
  • WARNING
    Players with too much land are advised to sell or else they will face heavy defense penalties.
    Allowed land is 50+USER_LEVEL*80.
    Surplus land is penalized with -1% defense every 100 surplus land.
2009-10-27
  • Engineering
    Some graphs made by dorazdu to better view kingdom life and repair per turn.
2009-10-16
  • Attacking and Spying enabled.
2009-10-16
  • Attacking and Spying disabled becouse of a problem. It will be fixed tonight. thx
2009-10-15
  • Engineering
    - fully working
    - reseted to full life
    - failure to have life above 70% will make all your buildings less efficient and each turn caught with life below 1% will result in destruction of a random building.
2009-10-05
  • Engineering
    Beta will be over on 2009-10-15 21:15:00 GMT +0. Negative effects will start!
2009-09-21
  • Engineering
    - earthquakes will devastate your cities.
    Engineering still in beta so no negative effects for now.
2009-09-08
  • Research
    - maximum level of a research is now visible on the research page.
2009-09-08
  • Engineering
    Fires and Collapses are on.
2009-09-04
  • Spying
    - 2 new spy missions Explosive Charges and Enemy castle inspection
    - small fixes and price adjustments for spying - better engineering events logging
2009-09-02
  • Monsters
    - you can now view monsters that you attacked, you killed or lost against.
    - other minor improvements.
2009-08-30
  • Engineering
    - available at level 24.
    - Sieges, Fire, Earthquakes can ruin your kingdom. Hire firemen and engineers to maintain and fix your structures.
2009-07-10
  • 6 new Mines
    Opal Mine, Topaz Mine, Crystal Mine, Sulfur Mine, Sapphire Mine and Ruby Mine
2009-07-02
  • New Mines - 5 new Mines
2009-06-28
  • Baron Title - Baron title released.
2009-06-21
  • New Menu - new more logical menu replaced the old one.
2009-06-09
  • Spy - spying only available from level 7(up from level 1)
2009-06-08
  • WARNING - the game will automatically fire all mercenaries and destroy Mercenary Outpost for players level 1-9 on 09 June 2009 due to changes in the level when mercs are available.
2009-06-07
  • Mercenaries available only from level 10(up from level 1)
    Mercenary Outpost now costs 45 mil.
2009-06-06
  • Market - available only from level 3
    Research Center - available only from level 5
2009-06-03
  • Unrest - available from level 22 (up from level 13)
  • Religion - available from level 17 (up from level 12)
  • Health - available from level 12 (up from level 10)
2009-05-11
  • War Casualties
    Casualties from battles slightly increased.
2009-04-27
  • Knight Title available.
    Go to main page and click on Nobility Titles
  • exp from battles with other kingdoms is slightly lowered
2009-03-24
  • Spy Flag
    You will see a blue dot if you can't spy a kingdom anymore.
2009-03-20
  • World Rankings
    Check out new graphs made by dorazdu
2009-03-02
  • Game Settings - go to HOME->Profile->Game Settings to alter the default behavior of Use bank
2009-02-25
  • Experience per turn
    Is lowered, specially exp per turn coming from gold per turn.
  • Fighting with lots of mercs is now a little bit less rewarding in terms of exp.
2009-02-24
  • Maximum food store capability is increased based on hero level.
  • Added some more info on estates screen.
2009-02-10
  • Spy Ranking
    Added spy ranking in personal rankings.
2008-12-17
  • WARNING
    I had to change the server and i had to rewrite some parts of code that where not compatible with php5.
    BUGS may appear although i hard tested the rewriten code.
    Pls report any anomalies in the bug section of the forum.
2008-06-18
  • Weapons buying improved and tooltips added to workshops.
2008-06-09
  • Inactive accounts after 6 month will have gold per turn penalities. This penalities will affect only actual gold per turn(actual profit after paying mercenaries, workers, and so on)
  • Fixed a bug with incorrect price calculation with autobuy weapons.
  • Some tooltips added on left side of home page(land, peasants, offence, defence)
2008-06-04
  • Recruting soldiers made easier
    The system can now auto buy weapons for you when recruting.
  • Some links added on home page like click on the house to go to build houses window
2008-05-15
  • SERVER NOT REACHABLE starting from tonight
    Server ip will be changed and the server might not be reachable starting from tonight.
    Pls wait while dns will update for everyone.
    Real sorry for this not my choise :((
2008-05-07
  • Enemy Profile
    fixed sum bugs.
    added new information about your enemy.
2008-04-05
  • New User Registration
    Email sending was changed and fixed.
    hotmail.com should now accept mail from raceconflicts.com
2008-03-31
  • All Tooltips Remade
    All popup tooltips where remade using Ajax tehnology.
    Some new tooltips where added and some old ones revised.
  • Some code optimisation
2008-03-13
  • Research Progress Bar
    Was remade by dorazdu.
2008-02-25
  • NEW FACE
    New redisigned FIRST PAGE :)
2007-02-20
  • NEW FORUM TEMPLATE
    Check out the new forum. template made by dorazdu.
2007-01-03
  • UNREST
    Fully working.
    But negative events will be working in 3 days to give you plenty of time to take actions.
    you can read more information in the raceconflicts manual. or forum.
2006-11-16
  • Doctor/Shaman/Necromancy
    Fully working.
    After a victorious battle with another army or with a monster some of your injured men will be fully healed or revived from dead.
    If you lose your troops will be to busy with running to care for their injured comrades.
2006-11-02
  • Security bugs & profile fix
    Some security bugs fixed.
    You can now change your email address in your profile screen.
2006-10-11
  • Registration Form
    New improved registration form with image validation.
2006-08-17
  • Spy
    Spy formulas were remade from scratch. Spieing is now influenced by more then offence vs defence. It is influenced directly by the difference between your Spy Offence Research and the enemy Spy Defence Research, difference between your hero skills(Sneak) and enemy hero skills(Sentinel) and difference between your commander experience and the enemy best commander experience.
    Also 2 new spy missions added.
    You cannot hire commanders of higher level then 5 anymore
    you can read more information in the raceconflicts manual. or forum.
2006-08-03
  • Nobility Titles
    Have one of this six titles: Knight, Baron, Duke, Lord, Count, Taioseach and gain permanent bonuses to offence, defence and other aspects of your kingdom.
    - All old players will have Knight title
    - Baron and Duke(maybe Lord too) titles will be given to players who helped creating the game(from reporting bugs or give suggestions to programming)
    - Lord, Count, Taioseach will be given only when the game will official start and mostly based on rankings
    you can read more information in the raceconflicts manual. or forum.
2006-07-25
  • MANUAL
    New manual is under construction. I will try to convert the old manual and update everything into this.
    Everybody is welcomed to edit or add new things.
    This will be the official manual and will always keep it up to date
    raceconflicts manual
2006-07-12
  • BANK
    - all things can be bought using the bank too
    - bank extraction limited to 10% of your bank deposit at the end of each real day

    more info here
2006-07-03
  • EXPERIENCE
    Experience per turn is working.
    You no longer gain so much experience with large armies full of mercenaries.
    You cannot gain a new level from experience per turn or from defenceive experience.
    more info here
2006-06-22
  • MONSTERS
    Your attack power is now determined by your offence+your defence instead of maximum between offence and defence.

    more info here
2006-06-17
  • MONSTERS
    You can scout a monster in order to determine your chances against him.
    NEW RESEARCH - Monster Scouting
    more info here
2006-06-16
  • MONSTERS
    They will spawn every day Attack->Monsters
    When you attack you will attack with your offence or defence depending which one is higher
    You will have casualties when attacking a monster.
    NEW RESEARCH - Monster Slayer
    more info here
2006-06-07
  • Castle's Library
    Check the new library section Menu->Hero->Castle's Library a place where you can read stories you find in the game
    also take a look at the forum topic related to stories here
2006-05-18
  • Research queue Put up to 2 researches in a queue and you have to pay them in advance Menu->Buy->Research
2006-05-11
  • Spy missions
    All missions are now working including:
    Tech Sabotage - Try to sabotage a target current research
    Tech Agent - Aquire top secret information about enemy research!
    Tech Raid - Steals a technology from an enemy castle
    more info here
2006-05-06
  • RESEARCH SYSTEM IMPROVED - You need to pay wages to your scientists now.
    Higher their wage harder they will work(produce more research points).
    You don't pay them they won't work. Menu->Buy->Research - more info here
2006-05-01
  • RESEARCH SYSTEM CHANGED - because of a bug only players that were not using Internet Explorer had access research
    It's fixed now and is working well in IE and Firefox Menu->Buy->Research - more info here
2006-04-30
2006-04-20
  • day night raport changed
    winter: 7:00-17:00 (10h day - 14h night)
    spring: 7:00-19:00 (12h day - 12h night)
    summer: 6:00-20:00 (14h day - 10h night)
    autumn: 6:00-18:00(12h day - 12h night)
2006-04-12
2006-03-23
  • SPY check out new spy missions
2005-12-18
  • HEALTH will work starting from wednesday(3 days from now)!!!! Hire employers in health department
2005-10-18
  • Well, check this out, future battle simulator for sieges and monsters, and in the next future for pvp challenges, and maybe a little RPG ??? OK, enjoy I'll try to post things that I do to the simulator and when will be the moment announce the alpha implementation in the site. So gather your friends and start playing. Check progress!
  • To see demo click here!!!
2005-08-26
  • Health concept
  • menu->build->health
  • - more info here
2005-08-09
  • New structures
  • settlement->village->town->fortification ->fortress->stronghold->bastion
  • - more info here
2005-07-03
  • Food implemented
  • Soldiers will die when you reach 0 food
  • - more info here
2005-05-31
  • Disaster Strikes. Baza de date a fost data inapoi cu o zi asa ca toate conturile sunt cele din data 31 may 03:20 AM
    Cei care si-au creat cont in aceasta zi trebuie sa isi refaca accountul (soo sorry)
    Cei care si-au modificat password modificarea nu este valabila si trebuie sa refaca.
    Populatia a revenit la normal.
2005-05-31
  • Solved login problem in forum. FORUM
  • More help about our forum and how to login here
2005-05-16
  • Added detailed info about your soldiers
  • Just click on your soldiers pictures. example
2005-05-10
  • Implemented Research
2005-04-03
  • Modified how attacks take place
2005-02-20
  • Implemented Economy->Estates. (Huge thingy)
  • Modified the mines they no longer give money but percentages to income
  • Fixed some minor hero bugs
2005-02-19
  • Added new gfx to the game
  • Major Spellcheck :D
  • Fixed some minor hero bugs
  • Implemented new Forum
2005-02-11
  • Updated the Hero part of the Manual so if you want to know how the skills are calculated, or the maximul main stats of the races go to the Manual.
  • 1 free mil for everyone :D
  • Hero accounts reseted (no points lost ;))
  • Added tooltips to Hero/Skills and Main Stats and for soldiers mercs and spy.
  • Fixed hero Bugs.
  • Decresed prices for weapons
  • Incresed money recived per turn from mines.
  • manual: http://www.raceconflicts.ro/manualus/simple.html
2004-08-20
  • Raceconflicts lives!!
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