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Extra- quarry and woodcutters
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inamicul



Joined: 16 Apr 2005
Posts: 146

PostPosted: Thu Dec 06, 2012 5:29 pm    Post subject: Reply with quote

when you will implement this ideas ?
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Fri Dec 07, 2012 11:55 am    Post subject: Reply with quote

Winter holidays are coming so probably i will have some spare time to code.
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alloran



Joined: 15 Mar 2009
Posts: 9

PostPosted: Tue Dec 18, 2012 6:48 pm    Post subject: Reply with quote

I like the idea on the wood/stone fixed buildings, except limiting the amount we can buy and have.
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inamicul



Joined: 16 Apr 2005
Posts: 146

PostPosted: Thu Jan 03, 2013 3:47 pm    Post subject: Reply with quote

awww..the new year had passed and no change appeared
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bashar
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Joined: 18 Feb 2005
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Location: Bucharest

PostPosted: Fri Jan 04, 2013 11:15 pm    Post subject: Reply with quote

Winter Holidays! Everybody needs some break.

Small changes will come during the following week.
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bashar
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Joined: 18 Feb 2005
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Location: Bucharest

PostPosted: Mon Jan 21, 2013 11:45 am    Post subject: Reply with quote

It's done. Except they don't require workers as i thought it is to much headache right now.
I want to concentrate more on more interaction between players.

Extra Houses have a fixed price for wood and stone.
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inamicul



Joined: 16 Apr 2005
Posts: 146

PostPosted: Mon Jan 21, 2013 5:54 pm    Post subject: Reply with quote

yeee!!!
But by curiosity, at War Schools the formula doesn't apply?
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bashar
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Joined: 18 Feb 2005
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Location: Bucharest

PostPosted: Mon Jan 21, 2013 7:21 pm    Post subject: Reply with quote

I didn't find it necessary to apply the formula for war schools neither for temples as the number of them built is pretty low and so the prices are ok.

If i am wrong tell me.
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j0hn_c3na
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Joined: 19 Jun 2005
Posts: 384
Location: Portugal

PostPosted: Mon Jan 21, 2013 9:23 pm    Post subject: Reply with quote

The balance has to be adjusted a bit.

Extra Warehouse
Wood: 70
Stone: 20
Gold: 185,691,293 gp
+1000 storage space
built:100

An extra warehouse is already costing 185m and I only have:
Storage space: 69,934,541/222,000

Shocked
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dorazdu



Joined: 17 May 2005
Posts: 193
Location: Bucuresti

PostPosted: Mon Jan 21, 2013 10:54 pm    Post subject: Reply with quote

look at the prices of construction and you will see that it is enough storage space.
sell the surplus.
if it would be put in the script to automatically cut that is over storage capacity, you would have lost a lot of money (and me, and other players to).
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j0hn_c3na
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Joined: 19 Jun 2005
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Location: Portugal

PostPosted: Tue Jan 22, 2013 2:05 am    Post subject: Reply with quote

So, basically, wood and stone has just become another thing to sell the surplus, pretty much like food.

Meeeh.
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bashar
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Joined: 18 Feb 2005
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PostPosted: Tue Jan 22, 2013 9:04 am    Post subject: Reply with quote

I am thinking to actually reduce even more the storage to +500 and to put a limit on how much stone and wood one can buy.

This way production will become important.
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bashar
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PostPosted: Tue Jan 22, 2013 9:35 am    Post subject: Reply with quote

Or even better. The market to have a stockpile of his own and wood and stone to be available to buy only if other player sold them.
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inamicul



Joined: 16 Apr 2005
Posts: 146

PostPosted: Tue Jan 22, 2013 11:52 am    Post subject: Reply with quote

if so that will become a 100% live market
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dragonsq



Joined: 22 Jul 2012
Posts: 153

PostPosted: Tue Jan 22, 2013 10:21 pm    Post subject: Reply with quote

I like the idea of the live market and the cap on them but however the storage for +500 would be a bad idea as something like lvl 40 learning research costs 80k wood and 8k stone. Would go much higher for 50.
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