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quizero



Joined: 13 Dec 2008
Posts: 78
Location: Philippines

PostPosted: Thu Apr 14, 2011 9:33 pm    Post subject: a question again Reply with quote

whats the highest exp of spy commander?

i currently have two lvl 10 spy commanders..

one at 170k+ and one is at 150k+
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bashar
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Joined: 18 Feb 2005
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PostPosted: Fri Apr 15, 2011 7:41 am    Post subject: Reply with quote

no limit
They will accumulate exp forever.
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bashar
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PostPosted: Fri Apr 15, 2011 8:05 pm    Post subject: Reply with quote

More than that exp, does count after level 10 in determining the success of spy missions.

The difference between the exp of commanders is taken into consideration in spy missions.

So a commander level 10 vs a commander level 10 with more exp is better the one with more exp.
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quizero



Joined: 13 Dec 2008
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Location: Philippines

PostPosted: Sat Apr 16, 2011 6:26 am    Post subject: Reply with quote

so it means that.. more experience commander, give more succesful spy mission?
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j0hn_c3na
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PostPosted: Sun Apr 17, 2011 11:59 pm    Post subject: Reply with quote

Yes.

I'm still wondering how I fail and some folks win against me when I have 2.507.503 exp on my commander o.o
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bashar
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PostPosted: Mon Apr 18, 2011 8:22 am    Post subject: Reply with quote

j0hn_c3na wrote:
Yes.

I'm still wondering how I fail and some folks win against me when I have 2.507.503 exp on my commander o.o


it has a max limit on the bonus.
attacking with a commander with exp 1000 vs 1 exp it is the same as attacking with a commander with exp 100000000000000 vs 1 exp.

Probably you have max bonus on the diff between commanders exp, but fail at other stuff including luck which plays a part in the formula.
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yyxson



Joined: 15 Jan 2011
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PostPosted: Mon Apr 18, 2011 2:09 pm    Post subject: Reply with quote

awsome!
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j0hn_c3na
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PostPosted: Tue Apr 19, 2011 1:34 pm    Post subject: Reply with quote

I knew I should have added more points to luck... Damn it! Laughing
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quizero



Joined: 13 Dec 2008
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PostPosted: Tue Apr 19, 2011 4:20 pm    Post subject: Reply with quote

j0hn_c3na wrote:
I knew I should have added more points to luck... Damn it! Laughing


me too.. XD
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quizero



Joined: 13 Dec 2008
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PostPosted: Tue Apr 19, 2011 4:21 pm    Post subject: Reply with quote

j0hn_c3na wrote:
Yes.

I'm still wondering how I fail and some folks win against me when I have 2.507.503 exp on my commander o.o


for real dude? its a million?
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j0hn_c3na
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PostPosted: Tue Apr 19, 2011 4:49 pm    Post subject: Reply with quote

2.5 million, yeah Very Happy
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yyxson



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PostPosted: Wed Apr 20, 2011 12:02 am    Post subject: Reply with quote

Mine is only 250k. Compared to yours, he is a Noob Crying or Very sad
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j0hn_c3na
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PostPosted: Wed Apr 20, 2011 10:21 am    Post subject: Reply with quote

Maybe... Maybe not... lol

bashar, can you enlighten us on what is the maximum bonus and at how much exp it is achieved? Smile
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quizero



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PostPosted: Wed Apr 20, 2011 1:36 pm    Post subject: Reply with quote

yyxson wrote:
Mine is only 250k. Compared to yours, he is a Noob Crying or Very sad


dont worry, im at 250k too.. Smile.. XD
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bashar
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PostPosted: Wed Apr 20, 2011 2:45 pm    Post subject: Reply with quote

j0hn_c3na wrote:
Maybe... Maybe not... lol

bashar, can you enlighten us on what is the maximum bonus and at how much exp it is achieved? Smile


first commanders are checked against their specializations and get a nice exp boost if the mission is their primary specialization.
the best defending commander is chosen after some computations.

15% - diff between research spy and antispy
$Ctf_sl=round(15*$level_spy_research/($level_spy_research+$level_antispy_research));

15% - diff between hero skill spy offence and spy defence
$Ctf_d=round(15*$hero_offence/($hero_offence+$hero_defence));

15% - diff between commanders exp
$Ctf_c=round(15*$exp_com_attacker/($exp_com_attacker+$exp_com_defender));

15% - diff between overall spy offence vs antispy defence
$Ctf_od=round(15*$offence/($offence+$defence));

40% - luck(it is just a random number between 0-40 no connection with hero luck (not yet - couse u gave me a greate idea to incorporate hero luck in this formula))
$Ctf_l = rand(0,40);

if($Ctf_sl+$Ctf_c+$Ctf_d+$Ctf_od+$Ctf_l<$mission_difficulty) return 1;
else return 0;

This is just the formula for determining if your spies will enter the enemy kingdom, not necessarily the success of the mission.


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