View previous topic :: View next topic |
Author |
Message |
amonamarth Forum Admin
Joined: 27 Jan 2007 Posts: 53 Location: Bucharest
|
Posted: Mon Aug 09, 2010 12:27 pm Post subject: Upgrading the game features |
|
|
Total wealth :
1) Money spent on researches
2) Money spent on extra houses
3) Money owned in bank
4) Money spent on armor/weapons currently owned
5) Money spent on recruiting soldiers ( only the soldiers you have trained )
6) Money spent on engineering buildings
7) Money spent on army upgrades
8 ) Money spent on mines
9) Money spent on wood + stone
This is what i think should be in the formula for Top Total Wealth. I will explain why:
- land -> this affects your defense so it's pretty delicate to put it in calculation for the wealth title
- houses/religion/health buildings -> they are gained by level so there should be a balance between players with high and low level
- castle upgrades -> not too much money involved so that won't be a problem
- research center -> i think all players in rage have research center level 3 so that is not necessary for the equation
- workers -> that's a strict corelation to the land
- researchers -> same as workers ( income )
Please feel free to compensate what i've missed ... this post was due to several beers ![Very Happy](images/smiles/icon_biggrin.gif)
Last edited by amonamarth on Wed Aug 11, 2010 9:15 am; edited 2 times in total |
|
Back to top |
|
![](templates/race_conflicts/images/spacer.gif) |
bashar Forum Admin
Joined: 18 Feb 2005 Posts: 1442 Location: Bucharest
|
Posted: Tue Aug 10, 2010 9:41 am Post subject: Re: Upgrading the game features |
|
|
The wealth will be computed at the base price of that unit(without bonuses).
You should add wood and stone to the formula.
No comments other than above. |
|
Back to top |
|
![](templates/race_conflicts/images/spacer.gif) |
amonamarth Forum Admin
Joined: 27 Jan 2007 Posts: 53 Location: Bucharest
|
Posted: Tue Aug 10, 2010 10:52 am Post subject: |
|
|
Good idea wood and stone it is ![Smile](images/smiles/icon_smile.gif) |
|
Back to top |
|
![](templates/race_conflicts/images/spacer.gif) |
j0hn_c3na Forum Admin
Joined: 19 Jun 2005 Posts: 384 Location: Portugal
|
Posted: Tue Aug 10, 2010 8:33 pm Post subject: |
|
|
Remove money deposited in bank or else it will count twice.
Imagine I have 50M on my treasury, instead of using that straight off to buy a research worth 50M, I'll deposit it in bank and then buy the research using the money on bank.
Which will then calculate 100M instead of the 50M that I actually spent.
All the money you put in the bank will eventually count towards your wealth.
Other than that, you could just add the total amount of gold in the bank
And remove money spent on armor / weapons. I can easily buy 500 weapons and sell them and rebuy, resell, etc.
Replace with "Money spent on armor / weapons currently owned". That way it will only calculate what the player has at the moment.
Pretty good job considering the beers ![Laughing](images/smiles/icon_lol.gif) _________________ Forum Admin
Problem With My Modding? PM Me Or bashar |
|
Back to top |
|
![](templates/race_conflicts/images/spacer.gif) |
amonamarth Forum Admin
Joined: 27 Jan 2007 Posts: 53 Location: Bucharest
|
Posted: Sat Aug 14, 2010 11:53 am Post subject: |
|
|
Modified ... very true john thanks for the tip ![Smile](images/smiles/icon_smile.gif) |
|
Back to top |
|
![](templates/race_conflicts/images/spacer.gif) |
|