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info about health

 
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omgstfu



Joined: 12 May 2005
Posts: 13

PostPosted: Mon Dec 19, 2005 2:23 pm    Post subject: info about health Reply with quote

since health is gonna be implemented in the next 2-3 days i'd like to know wat its all about... im sry if its too soon to ask dis question.. im just curious =P ...

i understand the idea dat if u get low health ur kingdom will be striked by plague n disease .... but questions like > how low the health when plague strikes , wat causes plague( issit random event or when u got attacked by sum1 n lost ) , n wat is the effect of plague ( dead soldiers or worker , n roughly how many will die? )

hope i can get bak the details sooner from admin team ...
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Mon Dec 19, 2005 8:14 pm    Post subject: Reply with quote

it will be 2 diseases.

1. One like starvation called plague and soldiers will die exactly like starvation
2. And weakness when all your soldiers bonuses will be -50%.


when your health will be under 100% you will have a chance to get ill
if you are under 50% you will get disease for sure.

weakness or plague will be random.
You can have only one illness at a time.

i will tweak today and tomorrow with health cause you are right you need too many workers.
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omgstfu



Joined: 12 May 2005
Posts: 13

PostPosted: Tue Dec 20, 2005 9:05 am    Post subject: Reply with quote

thx for da explaination.. appreciate it =P ..
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dorazdu



Joined: 17 May 2005
Posts: 193
Location: Bucuresti

PostPosted: Thu Jan 05, 2006 12:00 pm    Post subject: Reply with quote

e normal asa .....
health: 51% (weakness)
poti sa ne spui ~ care sunt procentele si ce se poate intampla .... io unul n-am prea inteles ce si cum afecteaza Embarassed

Offtopic : mi s-a intamplat ca la ~100.000.000 food sa ma anunte
food level:very low .Acu` nu mai am atata food dar vezi daca nu e vre-un bug pe undeva ...
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Thu Jan 05, 2006 1:03 pm    Post subject: Reply with quote

ok la health

se face un random de la 0-70
si daca e mai mare decat cat ai la health de inbolnavesti
daca e mai mic te vindeci

dureaza cel putin jumatate de turn pana cand se va face un alt random si se va decide daca mai ramai cu boala sau nu


daca ai avut boala prea mult timp randomul acela va scade pana va ajunge intre 0 si 1 si te vei vindeca automat
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Thu Jan 05, 2006 1:05 pm    Post subject: Reply with quote

la food este calculat nivelul in functie de cate turnuri pot sa reziste oamenii tai cu ce ai in granaries fara sa mai produci nimic
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dorazdu



Joined: 17 May 2005
Posts: 193
Location: Bucuresti

PostPosted: Fri Jan 06, 2006 9:01 am    Post subject: Reply with quote

Nu-s convins la partea cu food.... dar in fine.....

Cred ca sub [sau deasupra - nu conteza]
Famine Statistics sa apara un HEALTH STATISTICS unde sa pui cati soldati si cati oameni au murit in total si cea mai lunga boala.
Si tot aici ar putea sa apara un link direct catre pagina de health.Ceva de genul Health Details
Apoi datele de la Famine sa fie centrate si puse in tabel, la fel ca la ofence si defence + o imagine cu food in <th>.
La fel si pt sanatate. Cred ca aici ar merge o imagine cu plusu` rosu.

In Pagina de health detalii sa fie in tabel, pe 2 coloane, centrate in celula, si cred ca poate fi si un titlu la tabelul ala.
Iar in loc de Wood,Stone, gold sa apara imaginea reprezentativa si in momentul cand ai mousul deasupra sa apara un text in care sa fie scrisa denumirea resursei {sau chiar mai multe detalii.}
Bine si in locul cuvantului employers ar putea fi o imagine cu un lucrator si apoi detalii {daca e cazul.}, iar in loclul cuvantului build ar putea sa apara o imagine {ceva cu un ciocan Laughing }.
La efficency apare ":" de doua ori, io as scoate ":" din link.
Cred ca am mai spus-o.... daca construiesti mai mult decat ai nevoie poti sa si angajezi. Am inteles ca tot 100% e luat in considerare dar ar trebui sa fie pus ceva de genul curent_emp/max_eff_emp[100%]/max_emp
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Fri Jan 06, 2006 1:10 pm    Post subject: Reply with quote

pus pe pagina principala sub famine statistics si health statistics


despre food este calculat
food_in_granaries/cat consuma soldatii pe turn

si asa se vede cat rezista regatul daca nu ar produce nimic cu ce food se afla in granaries
si asa se face calculul la nivelul de food in functie de cate turnuri rezista regatul
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kaoptro



Joined: 15 May 2005
Posts: 88

PostPosted: Mon Jan 16, 2006 6:56 pm    Post subject: Reply with quote

bashar wrote:
ok la health

se face un random de la 0-70
si daca e mai mare decat cat ai la health de inbolnavesti
daca e mai mic te vindeci

Din cele spuse de tine, daca ai >=70% Health nu te vei imbolnavi niciodata.
Meniul Built->Religion, daca tot nu e nimic, mai bine nu-l vedem!
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Mon Jan 16, 2006 8:27 pm    Post subject: Reply with quote

da asa este la health

nu te vei inbolnavi niciodata daca ai peste 70%
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