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j0hn_c3na Forum Admin
Joined: 19 Jun 2005 Posts: 385 Location: Portugal
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Posted: Tue Jan 22, 2013 10:46 pm Post subject: |
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inamicul wrote: | if so that will become a 100% live market |
It's not a market because prices will not be floating depending on demand / supply.
It will be more of a way to balance the excessive outage of materials. _________________ Forum Admin
Problem With My Modding? PM Me Or bashar |
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bashar Forum Admin
Joined: 18 Feb 2005 Posts: 1442 Location: Bucharest
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Posted: Wed Jan 23, 2013 9:09 am Post subject: |
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semi live market. Price will fluctuate depending on how much available resources are in the market.
I will do this only for wood, stone and food first.
Market will have a maximum storage of 1M stone.
If someone sells stone, it will go to that storage and price will fall. If this limit is achieved a player can still sell his surplus but his stone will be lost.
When you buy , it will be subtracted from the market storage. If the storage is low or empty the prices will be high and the player cannot buy anymore. |
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bashar Forum Admin
Joined: 18 Feb 2005 Posts: 1442 Location: Bucharest
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Posted: Wed Jan 23, 2013 9:15 am Post subject: |
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weapons are a bit more complicated because of the feature when you buy armies to auto compare your prices and take the best decision. But eventually weapons will be the same in the market, but with a much lower storage space. |
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j0hn_c3na Forum Admin
Joined: 19 Jun 2005 Posts: 385 Location: Portugal
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Posted: Thu Jan 24, 2013 10:03 pm Post subject: |
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Bad idea for now, check your PMs. _________________ Forum Admin
Problem With My Modding? PM Me Or bashar |
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bashar Forum Admin
Joined: 18 Feb 2005 Posts: 1442 Location: Bucharest
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Posted: Tue Jan 29, 2013 11:27 am Post subject: |
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Implemented just for wood, stone and food.
Also selling of wood, stone and food take transactions.
1000 wood = 1 transaction
1000 stone = 1 transaction
1M food = 1 transaction |
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inamicul
Joined: 16 Apr 2005 Posts: 146
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Posted: Wed Jan 30, 2013 2:43 am Post subject: |
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bashar wrote: | Implemented just for wood, stone and food.
Also selling of wood, stone and food take transactions.
1000 wood = 1 transaction
1000 stone = 1 transaction
1M food = 1 transaction |
Ouch, I didn`t use not even half of my sales and already used 400 transactions. |
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