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What is Missing?

 
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In your oppinion as a player, what is lacking for Race Conflicts to be more attractive / appealing to potencial players to join the game?
A better layout
11%
 11%  [ 1 ]
Better rewards for "supporters"
11%
 11%  [ 1 ]
More diversity in units and weapons
55%
 55%  [ 5 ]
More rankings in the "Top 10"
11%
 11%  [ 1 ]
An overall different gameplay (please explain your view)
0%
 0%  [ 0 ]
More advertising
11%
 11%  [ 1 ]
Other(s) (describe in a reply)
0%
 0%  [ 0 ]
Total Votes : 9

Author Message
j0hn_c3na
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PostPosted: Thu Aug 19, 2010 10:35 am    Post subject: What is Missing? Reply with quote

Read the poll.

I will not add "More players" as an option because that's what we are trying to "fix".
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amonamarth
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PostPosted: Thu Aug 19, 2010 12:21 pm    Post subject: Reply with quote

I hope you realize that almost all of the categories in the poll if made up to 100% would make the game more interesting Smile
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j0hn_c3na
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PostPosted: Fri Aug 20, 2010 8:19 pm    Post subject: Reply with quote

amonamarth wrote:
I hope you realize that almost all of the categories in the poll if made up to 100% would make the game more interesting Smile


Of course, that's why I placed them Smile

But I'm looking for a priority for us to work on and the best people to tell us that are the players.
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dikjuh



Joined: 01 Mar 2007
Posts: 42

PostPosted: Sun Aug 22, 2010 1:34 pm    Post subject: Reply with quote

I voted more diversity and units.

I assume that you mean specific racial units?

If so, I have a suggestion ( This could also be implemented with the units we have atm.)

Make an upgrade-through-battle system Very Happy
Right now we have 3 types of different units;

Defence (Archer/Longbowman/Elite archer)
Off/Def (Spearman/Skirmisher/Pikeman)
Offense (Swordman/2-handed swordman/Champion)

It would be nice for (starting) players that a small portion of those automatically upgrade after a fight.
Ofcourse this would be a very small part.

E.g.

After a defensive battle, archers *could* convert into LongBowMen.

Spearmen *could* convert after either an offensive OR defensive battle.
If someone decided to go an all Spearmen army, he has more chance of converting (because these get a conversion chance by attacking or defending) but they do not excell in either.

Swordmen *could* convert into 2-handeds after an offensive battle.

This is ofcourse less valuable to older players who just hog gold and sit and wait for their xp/gold for homes come in, since they could just buy what they want...

I'm hoping that somehow this could increase activity.
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amonamarth
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PostPosted: Sun Aug 22, 2010 10:00 pm    Post subject: Reply with quote

I was thinking more towards something like this ... each different race can have some specific race recruitment's ... depending on hero abilities Razz
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j0hn_c3na
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PostPosted: Thu Aug 26, 2010 2:15 pm    Post subject: Reply with quote

dikjuh wrote:
I assume that you mean specific racial units?


I meant more diversity in general.

Be it specific units for each race or completely new units (chivalry, siege, etc...)

I would even go as far as to suggest an age upgrade like the Age of Empires system and then instead of Knights you would create Musketeers and later on Machine Gun Men.

I'm trying to think of possible elements in this idea that might throw the game off balance but I can't think of any... Perhaps bashar could make a beta test in another website? Smile I don't know, these are all just ideas.
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j0hn_c3na
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PostPosted: Tue Dec 21, 2010 12:49 pm    Post subject: Reply with quote

BUMP Rolling Eyes
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quizero



Joined: 13 Dec 2008
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Location: Philippines

PostPosted: Mon May 13, 2013 1:42 pm    Post subject: Reply with quote

amonamarth wrote:
I hope you realize that almost all of the categories in the poll if made up to 100% would make the game more interesting Smile


agree Very Happy
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