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changes in the game
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Mon Apr 27, 2009 12:02 pm    Post subject: Reply with quote

Knight Title available

Requirements:
- Level 8 or above
- 5 level 9 researches
- 300 battle wins
- 9 beasts slain
- 50 extra houses
- 3 hero skills above 50
- Investment festivities will cost: 4mil gold, 1000wood, and 500 stone


Other changes - For all players no matter what their titles
- exp gain from battles with other kingdoms is 30% lowered.


Last edited by bashar on Mon Apr 27, 2009 10:20 pm; edited 2 times in total
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Wed Jun 03, 2009 3:09 pm    Post subject: Reply with quote

Unrest - available from level 22 (up from level 13)
Religion - available from level 17 (up from level 12)
Health - available from level 12 (up from level 10)
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Sat Jun 06, 2009 12:25 pm    Post subject: Reply with quote

More changes that prepares the game for the new menu.

Market - available only from level 3
Research Center - available only from level 5

Offense Upgrades:
Protective Pads - available at level 12(up from level 1)

Religion:
Festival Price increased
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bashar
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Posts: 1442
Location: Bucharest

PostPosted: Mon Jun 08, 2009 3:12 pm    Post subject: Reply with quote

Mercenaries

- available at level 10 (up from level 1)
- players level 1-9 will automatically have their mercenaries disband and Mercenary Outpost destroyed
- Mercenary Outpost will cost 45 mil
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Tue Jun 09, 2009 3:36 pm    Post subject: Reply with quote

Spy

- spy available only from level 7(up from level 1)
- players level 1-6 cannot spy or be spied
- players level 1-6 will have all their spies and anti spies and there Spy Center automatically destroyed by the game
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Sun Jun 21, 2009 2:15 pm    Post subject: Reply with quote

New Menu

The old menu is replaced with a new progressive and logical menu.
The new menu for low level players will have parts of the game like health, religion disabled till the player has the required level.

The purpose of the new menu is to help new players understand the game better.
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bashar
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Posts: 1442
Location: Bucharest

PostPosted: Sun Jun 28, 2009 9:02 pm    Post subject: Reply with quote

- Baron Title released today.

- Coal Mine bonus decreased to 5% down from 10%.
- Copper Mine bonus decreased to 10% down from 15%.
- New mine available at level 30(Double Coal Mine)
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bashar
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Location: Bucharest

PostPosted: Thu Jul 02, 2009 3:11 pm    Post subject: Reply with quote

New 5 Mines.

Old mines had their bonus lowered in order to make room for the new mines without disturbing the total bonus possible too much.
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bashar
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Posts: 1442
Location: Bucharest

PostPosted: Fri Jul 10, 2009 6:32 pm    Post subject: Reply with quote

Another round of mines till level 70.


    Sulfur Mine - +2% gold per turn
    Topaz Mine - +3% gold per turn
    Opal Mine - +4% gold per turn
    Crystal Mine - +5% gold per turn
    Ruby Mine - +6% gold per turn
    Sapphire Mine - +7% gold per turn

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bashar
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Posts: 1442
Location: Bucharest

PostPosted: Sun Aug 30, 2009 12:22 pm    Post subject: Reply with quote

Engineering
Engineering will be available at level 25 but you can start hiring employees from level 24 to have a full level to prepare.
People under level 25 are immune to everything and cannot inflict or get damage from wars and their life will always be 100%.

- Every city has a variety of buildings and they need to be maintained.
- Life will drop over time because your buildings will deteriorate over time if not maintained.
- Also your life will drop when you lose when attacked, sabotaged or when random fires or earthquakes strike.

- The amount of life you lose when you get defeated greatly depends on the difference between attacker's offense and your defense.
- If the battle is a close one, even if you lose, your life drops insignificantly.
- But if you lose and you have no army and your opponent has a monster army your life drops hard.

- It is advised to always keep your kingdom's life above 70%. Failure to do so will result in all your buildings to be less efficient and give smaller bonuses till no bonus.
- If you lose a battle and you are under 5% random buildings will get destroyed.
- Also every turn that catches you with your life under 5% a random building will collapse.
- Loosing a battle under 5% life will have a very small chance of killing your hero and receive no bonuses from him but he will resurrect over time.
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Fri Sep 04, 2009 2:16 pm    Post subject: Reply with quote

Spy
- 2 new spy missions Explosive Charges that will damage enemy's kingdom life and Enemy castle inspection that will acquire information about kingdom's life and maximum life.

- everything related to engineering are logged in the engineering events page including kidnap rides, village genocide and so on.

- small price adjustments into spying
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bashar
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Posts: 1442
Location: Bucharest

PostPosted: Mon Nov 16, 2009 10:56 pm    Post subject: Reply with quote

LAND

- full log of what happens to your land
- price fluctuates based on how much land is in the game
- land owned is limited now based on your level
- new research available at level 10 (land keeper research that increases the amount of owned land a player can have)
- a player can conquer more than just 1 land
- a player can do a spy mission and destroy or steal more than just 1 land
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Thu Dec 17, 2009 1:56 pm    Post subject: Reply with quote

Some new records that will be later be used for titles.

They can be found in Crown->Rankings->Personal Rankings->Army

    Undefeated in battle - Do not get defeated in any battle, in attack or defense, against monsters or other kingdoms for as long as possible.
    Consecutive wins - Battles in defense or in attack, against monsters and kingdoms all count
    Consecutive wins in attack - Only battles when you attack an enemy kingdom count
    Consecutive wins in defence - Only battles when you defend against an enemy kingdom count
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Wed Dec 23, 2009 2:40 pm    Post subject: Reply with quote

Engineering Rankings

They can be found in Crown->Rankings->Personal Rankings->Engineering

    Longest period without a fire - How long your kingdom had no fire.

    Longest period without a collapse - How long your kingdom had no collapses.

    Longest period with life over 70% - Do not let your life drop under 70% for as long as possible.
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bashar
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Joined: 18 Feb 2005
Posts: 1442
Location: Bucharest

PostPosted: Thu Jan 14, 2010 12:13 pm    Post subject: Reply with quote

- Unrest Riot now kills much more people up to 15% of your entire population
- Plague now kills employees, soldiers, mercs, spies up to 20% of your units and population
- weakness now gives 100% penalty instead of just 50%
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